Witcher 3 Warehouse of Woe Quest Location and How to Complete It
The Witcher 3: Wild Hunt is filled with memorable side quests that present players with tough moral dilemmas. Warehouse of Woe is a concise secondary quest located in the bustling city of Novigrad. Although short, it offers an engaging storyline involving racial tension and a mystery that Geralt must solve.
Finding the Quest Location in Novigrad
To begin Warehouse of Woe, travel to the harbor area near the Harborside district in Novigrad. You can find two merchants—a dwarf and a human—arguing intensely outside a locked warehouse while a guard watches over them. Approaching the arguing pair automatically triggers a conversation that begins the quest objective.
This quest typically calls for a level 13 character, making it ideal for early-to-midgame exploration in Novigrad. Because it is an unlisted encounter until triggered, players walking along the docks can easily stumble upon it while completing other errands.
Investigating the Warehouse interior
After speaking with the guard and agreeing to help resolve the dispute, Geralt receives permission to inspect the premises. Enter the warehouse to discover the monster causing the disturbance. Inside, you will encounter a single Nekker that must be defeated immediately.
Once the beast is slain, activate Geralt's Witcher Senses to examine the interior for clues. Look toward the back of the room to find a broken cage and a set of suspicious footprints. These clues reveal how the creature was brought inside and who might be responsible for the sabotage.
Deciding the Fate of the Merchants
Upon exiting the warehouse, Geralt must present his findings to the guard and the two merchants. You learn that the dwarf placed the caged Nekker inside the warehouse to frame the racist human merchant. The player is then presented with a dialogue choice that dictates how the guard dispenses justice.
You can choose to implicate the dwarf, accuse the human merchant, or declare that both are responsible for the ongoing feud. Selecting any option completes the quest, rewarding Geralt with experience points and crowns for his investigative efforts.
Rewards and Narrative Impact
Completing Warehouse of Woe awards Geralt 20 Experience Points along with 60 Crowns from the city guard. While the decision does not drastically alter the overarching story of Novigrad, it provides rich world-building regarding non-human prejudice within the city walls.
Taking time to clear minor encounters like this allows players to earn quick resources while experiencing CD Projekt Red's detailed storytelling. It remains a classic example of how even minor quests in Novigrad demand thoughtful moral choices from players.